Particle Emitter iOS Tutorial

Particle Emitter iOS Tutorial

The particle emitter is used to create special effects to games. An image file is created to represent the particle. The emitter generates multiple instances of this particle and applies the properties using the particle emitter editor. In this tutorial a rain particle emitter will be displayed to the scene. This tutorial is made with Xcode 9 and built for iOS 11.

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Add Pull to Refresh iOS Tutorial

Add Pull to Refresh iOS Tutorial

A UIRefreshControl object provides a standard control that can be used to initiate the refreshing of a table view’s contents. When pulled,  a little wheel starts spinning at the top, until the refresh has completed.  At that time, the wheel disappears, and the view bounces back into place. In this tutorial a refresh control will be added to a table view. When the control is pulled the sorting order of the rows will be reversed. This tutorial is made with Xcode 9 and built for iOS 11.

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Collision Detection with UIKit Dynamics iOS Tutorial

Collision Detection with UIKit Dynamics iOS Tutorial

With UIKit Dynamics you can specify collision behaviours to your objects. The dynamic items can collide with each other and/or any boundary you specify. In this tutorial we will create some custom boundaries and randomly let some squares fall down on to these boundaries. This tutorial is made with Xcode 8.3 and built for iOS 10.3

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