Particle Emitter iOS Tutorial

Particle Emitter iOS Tutorial

The particle emitter is used to create special effects to. An SpriteKit Particle file is created to represent the particle. The emitter generates multiple instances of this particle and applies the properties using the particle emitter editor. In this tutorial a rain particle emitter will be displayed to the scene. This tutorial is made with Xcode 10 and built for iOS 12.

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MapKit iOS Tutorial

MapKit iOS Tutorial

Using Map Kit, the portion of the map that is displayed on the screen is referred to as the region. The region is defined by a center location and  a span of the surrounding area to be displayed. Inside the Map View an annotation could be created, indication a Point of Interest. In this tutorial we will display  a portion of the city London and we will add an annotation of the Big Ben. This tutorial is made with Xcode 10 and built for iOS 12.

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Dynamic Types iOS Tutorial

Dynamic Types iOS Tutorial

With Dynamic Types the user can specify the preferred text size in the Settings app of the device. Modern applications are expected to adjust text to the preferred size. Instead of setting the font size explicitly in the code, you can make use of the preferred font for a given text syle. In this tutorial some labels will be created, which will respond to the preferred text size. This tutorial is made with Xcode 9 and built for iOS 11.

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Slider iOS Tutorial

Slider iOS Tutorial

A Slider object is a visual control used to select a single value from a continuous range of values. Sliders are always displayed as horizontal bars. An indicator, or thumb indicates the current value of the slider and can be moved by the user to change the setting. In this tutorial, a Slider and a Label will be displayed. When moving the slider, the corresponding value will be displayed inside the Label. This tutorial is made with Xcode 10 and built for iOS 12.

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